10 games that you lost in 2021 and that you can recover until the big releases arrive

What are those "minor" games that you should try?In this report we suggest releases that have been unnoticed in 2021 and that we should play before the great 2022 games arrive.

2022 will be plagued with large releases.However, while we wait.

Of course, in this report we will not talk about the "first swords" of each company.For that we leave our compilation with the essential games of 2021 on PS5, PS4, Nintendo Switch, Xbox and PC.

In this case it is to highlight smaller releases, which offer highly recommended experiences, but that did not have the focus of media attention (or that did not reach the highest note in HobbyConsolas).

They are very notable games, with which you are sure to have a good time, and that offer different experiences of the traditional triple AAA.

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It is not necessarily about "indies" games, although the idea is to discover those hidden jewels that we can enjoy until they start the strong pitches of the year.

And with this we refer to the most anticipated 2022 games that we have already highlighted in a previous report.

Saber

Saber is an open world adventure, developed by the small ShedWorks and available in Game Pass since last September.

As the title advances, we assume the role of saber, a young woman who is about to immerse himself in a ritual known as "glunding", or plan, and who comes to symbolize the passage from child to adult.Something like abandoning the nest, and discovering what the world offers us.

A ritual that saber must perform alone, and that invites you to travel Midden, its arid world, to its air, knowing new people and, depending on our actions, get a series of masks.And here is the first key in the game: each player's trip can be different.

Aboard our motorcycle - which has its own life - we explore a mysterious world that invites the discovery, exploration and interaction.To know why Midden has ended up being as he is, and to discover ourselves (well, rather saber).

Returnal

It is difficult to recommend a game as a return.The Housemarque study gave us the past spring this "Roguelike" exclusive of PS5, brilliant in many aspects perocon an approach that can back down some players.If you have managed to buy a PS5 during Christmas, it may be time to recover it.

Soon that you know the previous works of Housemarque, you know that it is a study with fundamentally Arcade roots.And that rapid, frantic action, with hundreds of shooting covering the screen and perfect controls, has perfectly moved to the returnal gameplay.

By the time we arrive at the last level, returnal has finished its conversion process to "Bullet Hell in the third person", putting to us shots of shots, light waves that cannot be crossed with the Dash, laser rays that cross the screen to largespeed...It is a real show.

Although, it is important to emphasize that it is a game that forces us to repeat again and again every time we are dejected, losing most of what we have achieved, and that the games are not precisely short, although in a patchThe possibility of suspending the cycle and continuing at any time was added.

The Gunk

10 juegos que te perdiste en 2021 y que puedes recuperar hasta que lleguen los grandes lanzamientos

The Gunk is a game of Image and Form Games that you can enjoy since its launch in Game Pass for Xbox One Series X and PC.A science fiction story in which we planted a pollutant substance, known as Gunk.

It is an adventure with well -designed puzzles, which we overcome with hardly any difficulty, but they are also very satisfactory.They almost always resolve taking advantage of elements of the environment to decontaminate an area and thus open the step to the next.

We may have to fly debris with explosive fruits or plant seeds in specific areas to grow fungi that make platforms.In any case, we are never stuck and the advance flows.

Exploration also gains interest, as we discover more about an old civilization and find materials to improve the glove skills in the corresponding work bank of our ship.

Narita Boy

A development of the Barcelona Koba team made with care, loaded with details and care in all its aspects;gameplay, variety, level design...that manages to give a breath of fresh air to an exploited genre.

Narita Boy is a monument to the 80s, but do not expect to find a read player one made video game.In this case, it escapes the easy references in the line of "I take a tab and play my atari listening Duran Duran".This tribute is more subtle.

The winks are in the game's own fabric.Of course there are elements that will remind us of Tron, Masters from the Universe or upon return to the future, but what we liked most is the way that cybernetics recreates, in which the first developers who faced the code almost looked like magicians.

On this board, Narita Boy proposes a 2D classical adventure development, with many platforms and fighting, some exploration and "backtracking" elements, that is, return to scenarios for which we had already passed to access new areas thanks toa key or a new newly acquired power.

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The success of its sequel, Nier: Automata, has served to become a renowned saga, so that Yoko Taro is one of the most popular (and irreverent) figures of the current industry and to receive an improved version ofThat game, nier nier replicant see.1.2247487139...

Nier could be considered without problems a deconstruction of the Japanese role game.It has no problem laughing at usual situations in the genre, nor does it have it in parody without any certain games (and not all belonging to the role of the role).

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We have new actions, such as sending enemies through the air to continue riding them (exactly the same combination of buttons as in automata), change weapons with a button pulsation or the possibility of setting a goal.

At first glance, the Nier Replicant structure is not different from that of a Zelda: we have villages with stores, open areas full of enemies, dungeons with some other puzzle and final bosses.But that is another of his deceptions to make us believe that we are facing an RPG action;The reality is that he is constantly changing.

Aetern noctis

This "Metroidvania" developed in Spain was one of the last games launched in 2021, and also one of the most challenging.Although the premise is not too original, the story has its moments (some predictable, others not so much), and it is still interesting until the end.

The king of darkness is an arrogant and somewhat...Imaduro that does not cause a good first impression, but that generates a quite interesting contrast with the rest of the characters, giving rise to some very funny moments.

But within the metroidvania, Aetern noctis is committed to doing things in a somewhat different way.For example, the skills: instead of finding them distributed by the map, they are there, as soon as I start the game, hidden after ten gigantic white doors (which also serve as a brief tutorial about their use).

As far as structure is concerned, we must recognize that Aetern noctis does things very well.Initially, we are obliged to follow a path...But soon options begin to open and we must choose whether to address one zone or another, giving us a lot of freedom to choose.

Lost Judgment

The second game starring Tak Yagami (and spin-off of the Yakuza saga) is no unknown.In HobbyConsolas we have talked about the development of Ryu Gotoku Studio and Sega on numerous occasions, but the sales of this title are not consistent with their quality.

His recreation of the low funds of Japan, his sense of humor, history and the amount of mini -games they include make them a lot of penalty.

We are used to the Games of the Yakuza saga to offer us an interesting argument, full of three -dimensional characters (in the sense of depth), but Lost Judgment takes a huge step forward in this regard.

The history that deals is much more serious than in other games.He dares to touch such delicate issues as bullying or sexual abuse.And he encompasses them in a mystery case at the height of a detective (and lawyer) like Yagami.

12 minute

With 12 minute, a production of the Luis Antonio studio, we find a graphical adventure "Point and Click" completely unusual.Something we notice from the first moment, when we observe that everything takes place from a zenith perspective...And that the pattern of the carpet is the same as at the Overlook Hotel in El Gestandor.

Annapurna Interactive has given us some of the most original and moving "indie" experiences that we have passed in front of a console.It is a distributor that is characterized by supporting unique games, especially narrative and with an artistic approach.

In this case, temporary cycles, plot turns and the interpretation of actors who give life to the protagonists, make it worth testing their experimental development.

The game is now available in PlayStation, and is one of the titles included in Game Pass for Xbox and PC, so you have no excuse not to give it a chance.

Solar Ash

Solar Ash is a game about skating on a sea of clouds at full speed.About exploring scenarios with impossible gravity and contemplating views that force us to stop at the site to process them.

Hyper Light Drifter creators offer us a game about knocking colossal creatures for which we are not more annoying than an ant.And a game about recognizing our inner demons, those that lead us to immerse ourselves in cycles of darkness, and accept them.

If in Hyper Light Drifter the base of the gameplay was combat, in Solar Ash is the movement.Therefore, everything is designed thinking about taking advantage of skills as a REI skater.

The scenarios, for example, are very broad and of an open nature (an open world game could be considered, although the different sections that compose it are very marked), but to access many places we must take advantage of the movement.

Chorus

Chorus belongs to a genre that has lost prominence in the last generations: space combat simulators.And it also launched in the late 2021, so it has been a bit unnoticed by some players, but it is worth "rediscovering it".

The Deep Silver and FishLabs game tells the story of Nara, ancient circle pilot (the oppressive force against which we fight) and its artificial intelligence Forsoken.They are two characters that contrast great, while the pilot is a tormented character, her AI is relentless.

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This argument is in the background when we assemble in our hunt (or a nodriza ship in certain missions) and the clashes begin.Chorus is a space combat game, a genre that at the time gave us titles such as Elite, Colony Wars or Manticore (also of Fishlabs).

It develops in an open galaxy, divided into 6 sectors that we can access from a jump doors.The space is full of asteroids, drift ships or stations, so we never have the feeling of crossing large empty areas.