GTA 6 would have a revolutionary traffic system, according to the new Take-Two patent

Next year a decade of the launch of GTA is fulfilled: V and Rockstar Games does not yet announce Grand Theft Auto 6, but a Take-Two patent could have revealed some of the improvements that the next installment of this popular franchise will have.The patent in question details functions of AI that would allow traffic to behave in a realistic way, with a more human response from civilians, police and others.

Grand Theft Auto V arrived at the market in September 2013 and since then Rockstar Games has published it on all the platforms that create possible, so fans have anxiously waiting for the announcement of Grand Theft Auto 6.According to the German PC-Welt portal, the wait is due to the ambitions of Rockstar Games, as they seek to revolutionize the genre of the open world once again.

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The German portal found a Take-Two patent with a new technology called “Systems and Methods for Virtual Navigation in game environments”, developed by Simon Parr, main programmer of AI at Rockstar Games and David Hynd, associate director of.This new technology would be responsible for Grand Theft Auto 6 NPCs behaving in a more human way, since they would be able to recognize the number of vehicles around them, how far and in which direction they are directed;They could detect traffic jams or citizens on the road, in order to grant a specific action plan to each NPC.

According to the patent, the NPC of the city would have a better understanding of the acceleration, maximum speed and braking time of their vehicles, in addition to being able to estimate the curves to take them properly.While in GTA: v NPC behave erratically when a shock or explosion is generated near them, in Grand Theft Auto 6, the AI will be more proactive, detecting clashes from many meters before.

GTA 6 tendría un sistema de tráfico IA revolucionario, según nueva patente de Take-Two

Read more: Grand Theft Auto 6 would present a modern vice city with a changing map.

Los policías de GTA 6 manejarían de forma realista.

Although it is believed that in addition to Grand Theft Auto 6, Take-Two is also developing Mafia 4 and a new readmlation readmhelicopters.Thanks to this GTA system: VI would have a much more realistic traffic system we see in Grand Theft Auto: V.

The patent also describes the system working through the cloud, because the calculation of AI drivers in the open world would consume many resources and Rockstar seeks to externalize the computing of artificial intelligence.A part of the patent describes persecutions at high speeds, mentioning that the police could circle U instead of turning clumsy as they currently do, with systems that “adhere to the traffic rules that are used to generate routes around from them".

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An example that gives the German site is as follows: If in a chase the police helicopter detects that you are going to a warehouse, surrounding patrols could take a route to get to that place before you, instead ofJust follow your trail.This AI would also help with the positioning of road locks, swat units and armored vehicles, so it would not be so easy to escape the police in Grand Theft Auto 6.In addition, civilians would also respond more realistically, withdrawing from the roads when detecting the sirens of a patrol nearby.

Although the patent does not explicitly say that it was made for Grand Theft Auto 6, the description of all these systems coincide with what we could expect from the next delivery of Rockstar Games for the new generation.The truth is that the AI systems describing this patent sound quite well, but it would be a pity that these depend on the cloud to work properly, because in this way it would not be possible to play GTA 6 offline.

At the moment both Take-Two and Rockstar Games remain in absolute silence in terms of Grand Theft Auto 6, although we could expect news after GTA was published: V in the new generation consoles later this year this year this year.